godsoffortune: (Default)
The Far Shore Mods ([personal profile] godsoffortune) wrote2016-01-12 03:29 pm

Suggestions

 

Is there something about the game that you think could be done better?
Do you have an amazing idea for a great plot that you want the mods to try and put into play?
Or do you just think you can give us some advice to make our jobs a little easier?

Any suggestions are greatly appreciated! Please reply here with your suggestion and we will get back to you as soon as we can.
 
razzledazzles: (❀ 224)

[personal profile] razzledazzles 2016-11-17 04:57 am (UTC)(link)
You’re fine, don’t worry! I’m bringing this forward in the first place since you're so sweet and seem to be open to listening, so I think it’s better to bring things up and get views on it from both sides so there’s no frustration. Thanks for replying so quickly!

Just a few things I wanted to bounce back:

You’re totally free to use that plot idea, and if you don’t mind then I’ll try to come forward with a lot more in the future! Whenever I do, you can feel free to change them however you please to fit the game.

As for the events, I have to be a little brutally honest here and say that the fire and the demon plots mentioned were not very dark at all. I think for select characters, they certainly had parts where they could have been, but here’s what I noticed. In the picnic fires, all of the threads that I personally saw with NPCs seemed to be so vague that no real idea of what was REALLY going on could be grasped, and all that it spurred was some older characters throwing out random ideas and spreading a little paranoia that way. That was fine, and I actually threaded with an NPC during the picnic too, and also participated in this paranoia stuff! But as someone who has been playing a character trying to talk to other characters deeply involved in figuring things out behind the scenes for months now, I haven’t noticed anything solid. I definitely believe you have a meta plot and you’re trying to roll it out, so my main advice there is to just try and think about how you can make it more clear that that’s what you’re doing without outright spoiling things for people like I assume you want to avoid. The demon plot was even less so on the one hand, because the demon itself was a closed scenario for only a small group of people, so I purposefully didn’t sign up to give some newer players a chance. But I will say that there was a lot more to do with that log and the NPCs than a lot of the others! It was easier to come up with things to do because the tone was slightly more serious. I think the main problem and difficulty that I notice people having with this (and that I have myself) is that giving NPCs to interact with as the only activity makes it very hard to actually thread things out from player to player. It leaves things more reactionary and personally I’d like to see more events that encourage players to tag each other without a third party force involved.

Just a note that I definitely am not trying to say you should change the game entirely or make it “gritty,” just that whether or not the canon this is based off is half serious or 0% serious, characters placed in these roles will treat it seriously, so there is a certain level of seriousness you have to approach. I think you guys have been doing better at trying for it with the fire and demon logs, but just my above tips are what I’d have in mind for better turn out and enjoyment! Actually, along those lines of tips, I saw someone else suggest just providing information on what’s going on so that players can do more in the time between events… and I like that idea as well. Anything from the weather updates to what’s going on in the minds of the more normal gods and shinki— like, are they more unsettled around new gods and shinki because of X event? Will things be more tense in the heavens? Are things really cheerful and pleasant? That sort of little stuff would be a great springboard to let people step out and do more on their own, too, I think, and probably help with a lot of the uncertainty of what can be done between events. Especially to those not canon familiar.

For the TDM things, I think the main key would be expanding them! They’re small right now because they’re tiny little prompts, but even for example on a break month, having a small handful of those tiny prompts of little quirky things that could happen would give a lot more than the more broad prompts of logs like the current one or the spring cleaning one. I think you guys are actually trying to include as many people as possible, which is great! But sometimes being more direct and less vague helps more people than it does discourage them.

I tend to ramble while trying to get what I'm saying across, so sorry again for the length, and I won't bug you any more with this! But I’m glad that you were willing to listen, so thank you so much for that. I look forward to events in the following months and will keep throwing event ideas your way if they come to mind…!